Joshua Kinney
Joshua Kinney
Founder at Death Cloud Games & GameDevSaga
Oklahoma City, United States

Summary

I am a dedicated game developer and educator with over 15 years of experience in the games industry. Currently, I am the founder and solo game developer at Death Cloud Games, where I'm crafting unique and memorable games. My previous roles have equipped me with a rich tapestry of experiences, from being a Master Trainer at Unity Technologies to helming the Game Development Instructor at Digital-Tutors. Over the years, I've produced an extensive array of game development tutorials for esteemed platforms like Digital-Tutors and Pluralsight. During that time, I've successfully developed four unique games and had the privilege of collaborating with Unity Technologies on the game "Swords and Shovels."

Skills

3D ModelingDigital SculptingTexturingGame DevelopmentTeachingC#C++

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Reel

Productions

    • Video Game
      Swords and Shovels
    • Year
      2018
    • Role
      Creative Director, Game Designer, Gameplay Programmer
    • Company
      Pluralsight in cooperation with Unity Technologies
    • Video Game
      Ghost Knight
    • Year
      2014
    • Role
      Game Designer, Programmer
    • Company
      PL Studios - Digital-Tutors
    • Mobile Game
      Dwarf Racers
    • Year
      2013
    • Role
      Game Designer, Programmer
    • Company
      PL Studios - Digital-Tutors
    • Mobile Game
      Beasts of the Under World
    • Year
      2011
    • Role
      Game Designer, Programmer
    • Company
      PL Studios - Digital-Tutors

Experience

  • Game Development Content Producer at Game Dev HQ, Inc.
    Oklahoma City, US
    June 2023 - October 2024

    Develop and deliver online game development content.

  • Master Trainer at Unity Technologies
    San Francisco
    January 2018 - June 2023

    Develop and deliver custom and standard workshops for Unity customers.

  • Game Development Curriculum Director at Pluralsight
    Oklahoma City, United States of America
    March 2015 - December 2017

    Manage and develop the curriculum for game development at Pluralsight. Lead the Swords and Shovels project in collaboration with Unity Technologies.

  • Game Development Instructor at Digital Tutors
    Oklahoma City
    July 2011 - March 2015

    Create game development tutorials in 3ds Max, Zbrush, Unity, Unreal, Photoshop, and Substance Painter.