I am a dedicated game developer and educator with over 15 years of experience in the games industry. Currently, I am the founder and solo game developer at Death Cloud Games, where I'm crafting unique and memorable games. My previous roles have equipped me with a rich tapestry of experiences, from being a Master Trainer at Unity Technologies to helming the Game Development Instructor at Digital-Tutors. Over the years, I've produced an extensive array of game development tutorials for esteemed platforms like Digital-Tutors and Pluralsight. During that time, I've successfully developed four unique games and had the privilege of collaborating with Unity Technologies on the game "Swords and Shovels."
Develop and deliver online game development content.
Develop and deliver custom and standard workshops for Unity customers.
Manage and develop the curriculum for game development at Pluralsight. Lead the Swords and Shovels project in collaboration with Unity Technologies.
Create game development tutorials in 3ds Max, Zbrush, Unity, Unreal, Photoshop, and Substance Painter.